Hollow Dreams


Information

The setting used for this game is the setting as laid out in Wraith the Oblivion 2nd Edition, and ignores the vast majority of subsequent White Wolf meta-plot.

- As such, there has been no 6th Great Maelstrom (yet).
- Charon is still missing, presumed... gone.
- Stygia is still crumbling away under the authority of the Deathlords.
- The Jade Empire is still making occasional annoying incursions into the Empire of Stygia, but nothing too threatening.
-The Tempest is still traversable.
-The Far Shores are still reachable. Allegedly.
-The Hierarchy still rule over the majority of Necropoli and outposts with a slightly swaying hand.
-Soulforging, moliation, enthrallment and the other grisly practices of the Dead are still practiced everywhere, by almost everyone.
-The Renegades still run riot and the Heretics are still barmy.

Background

The London Necropolis is the oldest in the Empire, dating back to (before?) the Roman Empire. A community of Restless Dead has existed in the city continually throughout the ages, however, it did not achieve an organised status until the death of William the Conqueror in 1087. In life, the Norman invader had built up London to be the capital of the known world, commissioning the construction of the Tower of London, and determining the whole way society operated in England for centuries to come. Upon his death, he saw no reason to halt this work, instead turning his attention to the society of the Dead. He founded the first real Citadel and organised outpost of Stygia in the city of London, setting his base to be his own Tower of London. And so the community thrived until his demise to Oblivion several centuries later. He was succeeded by the first Council of Anacreons, as the London Hierarchy began to follow the model being set in Stygia and other necropoli.

London remained fairly untouched by events until the Great Plague resulted in the start of the 2nd Great Maelstrom, wiping out a large number of wraithly residents. In addition many of the surviving wraiths found that their fetters had been destroyed by the Great Fire of London in 1666 and hence could no longer enter the Shadowlands. However, after a number of years, the Necropolis started to rebuild itself, a process that was largely driven by a young wraith, the Plague victim known as Clara Greenwick. Greenwick's work was acknowledged by Charon himself, and she was awarded a high Status within his Empire. A new Council of Anacreons was implemented, and Greenwick tentatively took the reins for the Gaunt Legion.

The next few centuries again passed relatively peacefully for the London Necropolis, until once again carnage and destruction was wreaked upon the Living city by the Germans during World War 2. The bombing campaign upon the city had a devastating effect as again, wraiths succumbed to Oblivion, spectral attacks, the rages of the new Maelstrom and the destruction of fetters.

Again it was left to Clara Greenwick to pick up the pieces, and with her loyal followers they duly did so.

In the 1950's, the Hierarchy started to outgrow the limited space within the Tower of London. Greenwick and the Anacreons started to investigate alternative locations for the growing modern Citadel, but it was not until the 1960's that they opted for the opulent surroundings of St Pancras Station and the abandoned Grand Hotel. This decision seemed to be a wise one. Not only did the new Citadel afford much more space, but it was conveniently attached to the great train shed where the Midnight Express pulled in every night.

Nonetheless, the Hierarchy did not abandon the Tower of London completely, choosing to maintain certain established facilities there – most notably the huge Forges, and attached dungeons.

In recent years, the Hierarchy of London, despite being more robust that many of its counterparts elsewhere in the Iron Empire, is starting to crumble under the weight of bureaucracy and corruption. Greenwick still tries to maintain a tight hold on things, but even she has been heard to acknowledge that things are getting out of control. Renegade and Heretic activity is at an all time high, and even those young wraiths loyal to the Hierarchy have been so indoctrinated in life to the principles of democracy and "freedom" that they have begun to reject the concepts of slavery and soul-forging, autocracy and control by Stygia, so heavily present in wraithly society.

Change is certainly on the horizon, but few know what the outcome may be.